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Creating a F1 in Blender || Modeling/Shading Breakdown


Daniel Vesterbaek writes:

In this video, I will show you how I created some of the damage effects - and shading - of the F1 cars in my artwork "Courage".

Hope you'll enjoy it and learn some stuff along the way. :)


About the Author

Daniel Jensen

Hey! I am a 3D artist and a Blender fanboy! Blender is like the Swiss Army Knife of editing software. Modeling, compositing, editing, sculpting, essay-writing - It does it all. Well, getting off track... I am mostly working with hard surface stuff like automotive rendering and product visualization, but I also do sculpts and environments from time to time.

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