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2 Tips for creating better 3D environments


Rico Cilliers writes:

In this video I want to talk about two very common pitfalls I see in environment renders. If you're still learning this should help you in getting better at composition and just generally being more conscious of your camera and how to use it.


About Author

Rico Cilliers

My name is Rico Cilliers, and I live in Pretoria, South Africa. I've been doing cg art and design for around 8 years now, I'm completely self taught in almost all areas of digital art... from 2D painting and design to sculpting, modelling/texturing and animation, but I specialize in modelling and texturing (high or low-poly asset creation), and character design & modelling.

1 Comment

  1. I suggest learning the topic before giving advices. Generally you 'feel' the right thing, but you have to explain it properly.

    And you should of skipped the scenes where you had no explanation to your subjective feelings (rusty car). You're not an art guru to 'just listen to and follow', you can't just say 'i feel it's wrong' and leave it for viewers to analyze further. If you do mentoring, you must either stand strong or just don't talk about it.

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