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Daily Blender Tip - Circular Array using Instancing

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Jan van den Hemel writes:

Today we'll look at yet another way to create a circular array, this time by parenting the object to the vertices of a Circle Mesh.
The benefit of using a Mesh instead of a Bezier Circle is that the objects don't deform with the mesh like they do with the Curve. So depending on what you are making one or the other will be more appropriate. Plus you can add more Modifiers to a Mesh than to a Circle, like a Deform modifier for example.

 

About Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

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