pavla writes:
1. MODELING
The most important change, in my opinion, is one that has hardly gotten enough press. Blender 2.83 has a completely reworked undo system! In previous 2.8 versions, undoing an action in a heavy scene could take upwards of five to ten seconds, which can really get in the way of making progress. In 2.83, that's been reduced down to about two to three seconds for heavy scenes (simple scenes take nowhere near that long). According to the developers, this system will continue to improve over the next few releases and the time it takes to undo an action in polygon heavy scenes should be reduced even more in the future.