wintermute digital writes:
Learn how to use a standard technique in low poly design - from modelling, to UV unwrapping and shader setup - to create a low poly model textured with a simple colour palette.
For a text tutorial and how to animate this effect (by keyframing the UV mapping), check out my tutorial website.
Thanks for the tutorial.
how did you animate sphere's texture in your animation?
I have the UV's animated, and I just shift them using the mapping node on the X axis:
The node setup and keyframes are here: https://wintermutedigital.com/post/lowpoly-colour-palettes/