wintermute digital writes:
Learn how to use a standard technique in low poly design - from modelling, to UV unwrapping and shader setup - to create a low poly model textured with a simple colour palette.
For a text tutorial and how to animate this effect (by keyframing the UV mapping), check out my tutorial website.
2 Comments
Thanks for the tutorial.
how did you animate sphere's texture in your animation?
I have the UV's animated, and I just shift them using the mapping node on the X axis:
The node setup and keyframes are here: https://wintermutedigital.com/post/lowpoly-colour-palettes/