Jan van den Hemel writes:
A nice way to tweak a model which has a subdivision surface modifier on it is to use the Grab brush in Sculpt mode, with the Grab Active Vertex option activated. This short video explains how it works.
Jan van den Hemel writes:
A nice way to tweak a model which has a subdivision surface modifier on it is to use the Grab brush in Sculpt mode, with the Grab Active Vertex option activated. This short video explains how it works.