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Road Rage | Blender

1

pranjal writes:

Here is a tunnel shot assembled and rendered in Cycles. The new AI denoiser worked pretty well and the entire animation was rendered at just 500 samples. All the motion blur is rendered natively in Cycles. The final render was composited in Nuke using AOVs and cryptomattes.

About the Author

Pranjal Choudhary

I have worked professionally as a Digital Compositor on feature films, short films, and commercials for 10 years.Another fulfilling experience has been teaching compositing at Pluralsight. Often times I like to develop tools that increase efficiency in day to day Nuke workflow and also like to dabble a bit into 3d with Blender. Playing the guitar has helped me retain my sanity in this crazy visual effects universe.

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