Jamie writes:
Hello Blenderheads!
The next chapter in the 'Sculpting Scorbunny' series is available.
Have you ever wanted to pose your characters, but didn't want to go through the painful process of rigging it first? With Blender's new sculpting tools you no longer have to.
In this lesson I'll teach you how to use the sculpting, masking and mesh deformer tools to pose your character without the need for rigging.
You can watch this lesson here:
And if you're keen on taking this short, free course from the beginning, the playlist is here.