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Render Static Camera Shots Faster and Cheaper


Richard van der Oost writes:

This is a trick that one of our users is using in his own pipeline, and he was kind enough to share it with us.

When you render using a static camera, instead of rendering the entire animation as-is, you can do it more efficiently. By only rendering the moving parts as an animation and the rest as still frames, you save a lot of render time (or money in case you're using a render farm).

Check out the walkthrough here.

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  1. Rombout Versluijs on

    Yeah i read about something like this before. There is an addon called animated renderborder which is perfect for this work. I believe you can look it to the target and the renderborder will automatically update in each from while following that target within the frame

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