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Bounty Hunters Den - Blender 2.82 - Part 8: Baking Materials for Eevee & Unreal Engine 4

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CBaileyFilm writes:

In part 8 we discuss how to bake out materials from Blender so that we can use them in other programs. We then take our baked materials over to Unreal Engine 4 and setup all our nodes so that our materials match. We also cover some great tips and a few gotchas to look out for. Hope you enjoy it! Find out more about animation and motion design at https://www.cbaileyfilm.com

About the Author

I create groovy sci-fi tutorials for the world's greatest 3D software: blender! I also make commercial content for clients around the globe.

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