The Explorer began as a concept sketch assignment—learn how 3D Artist Grzegorz Szargot transformed the sketch into a 3D character using Blender and ZBrush.
Hello there! My name is Grzegorz Szargot (yes, these are 3 ‘Z’s) or Greg if you prefer. I’m currently a student of Games Design at Sheffield Hallam University, England. I started playing around with 3D back when I was 10 as my sister had to use Maya for one of her Uni projects. Immediately I was enamoured with the idea of being able to create anything I wanted in 3 dimensions. I have since switched to Blender as my main 3D software of choice. For this project, I have used ZBrush, Blender, Substance Painter and Sketchfab.