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WFN Development Blog S1E4


Elliotgascoigne writes:

Hey everyone! Elliot here with another short blog for WFN, the addition of bridges and buttons, made in blender. Recently I've been using a lot of baking normal maps onto low poly meshes from high poly! I love it!

About the Author

Elliot Gascoigne

I am a freelance 3D artist and game developer and die hard blender fan. I'm not an expert but in my spare time I do what I can for the community!

1 Comment

  1. Cool. Reminds me of Spyro. I like how you pay attention to details, such as the shaking of the screen at the drop of the bridge. Keep up the good work!

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