RBancone writes:
In this video I had initially planned to do a quick demo on how the Voxel mode of the remesh modifier, that has been added in the 2.83 version, could be used to block-in a model to be further sculpted. Eventually I went "In the Zone" and it turned into a long anatomy practice. I kept experimenting with this technique for about 3 or more hours.
Since it was supposed to be a quick demo, I didn't use references in the first part, and I didn't even pay attention to the big shapes and proportions. Then I started seraching some reference anatomy images and try to refine it a little bit. At some point it was late in the night and I decided to stop.
I hope you will find it interesting!