Code base comparison, made in Blender

Johannes Steidele writes:
I was commissioned to make a little animation for Kite Programming on the subject of a code base comparison not long ago. Fully made in Blender ofc.
A codebase is basically … we’ll let’s ask our big ol’ friend Wikipedia: “…a codebase is a collection of source code used to build a particular software system, application, or software component. Typically, a codebase includes only human-written source code files. …”
(PS: I wasn’t responsible for the pop up “link in description”)
As this was a client-commissioned project, Blender was not included. Does anyone know how many lines of code the ‘trunk’ version has nowadays?

Considered there are 50 bugs per 1000 line of code, we all are screwed!
lolol !!!
Very Nice animation by the way !!
Thanks Jacques ^^
“50 bugs per 1000 line of code”
ouch :P
Wow! Even having done development, I realize that what I wrote was just a paragraph compared to these applications and programs we used everyday..
It’s true that in the 80s/90s pieces of code where small and limited and I remember when COO came, we had a hard time to keep the code from becoming spaghetti code.. We were not realizing that coding in Java, Php and others was in fact relying on a larger body of code to allow our module to work.. more of less.
Thanks for your work