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Blender 2.8 hard surface modeling and emission

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jayanam writes:

In this Blender 2.8 tutorial I show how to create a simple hard surface model and then add another object into it with an emissive shader to let the light shine out of the mesh.

For the boolean operations I use my free addon JMesh tools.

About the Author

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My name is Matthias from jayanam and we are recording gamedev tutorials for our youtube channel. We are also creating models and games using Blender, Unity, Krita and other applications.

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