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Bounty Hunter's Den - Part 4: Building the Holotable

2

CBaileyFilm writes:

Episode four of The Bounty Hunter's Den is now live! In this episode we model the holo-table and create some cool hologram shaders. We also light our scene, add in some basic materials and get our camera animation started. Stay tuned to the end of the episode where I discuss the animation plans for the scene and where this is all headed! Again, all of these episodes are building to the final part where we will take our finished Eevee scene and turn it into a roomscale VR experience using Unreal Engine 4. Hope you're excited!

About the Author

I create groovy sci-fi tutorials for the world's greatest 3D software: blender! I also make commercial content for clients around the globe.

2 Comments

  1. this is exactly where im trying to grow tords ue4 blender and vr i just didnt think ue4 was there yet every time i try anything in vr with either of them its a mess maybe its me and or odyssey windows mixed reality thanks

    • That's awesome to hear David! Hope you really enjoy the series. I feel your pain. There are so many "gotcha's" with UE4 that it's easy to feel like the whole thing is broken. Hopefully I'll be able to help clear things up for you a bit more. Be sure to let me know if you run into any issues in the comments on the you tube page and I'll do my best to help! All the best. :-)

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