Hard surface modeling Basics with Blender 2.8

jayanam writes:
This is a beginner tutorial in which I show the very basics for hard surface modeling with Blender 2.8 by creating a simple high-adjustable table model.
I create the model by combining separate objects – like it is in the real world – and then I add a smooth shading and crisp edges using the bevel modifier.

Sorry to be off topic, but what screencast keys addon are you using, please?
My own addon called VUr:
https://github.com/jayanam/shortcut_VUr
Thankyou. duly downloaded.