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Outline by Normal - (Clean outlines for NPR)

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Pierre Schiller writes:

The "Outline by Normal" method in Blender involves 3 easy processes. You will create a "Normal shader" for your scene and then you'll combine it with the Filter SOBEL in the Compositor.

This style is very appealing for manga illustrations that can be further stylized using Freestyle settings in Blender as an additional pass over your animations.

About the Author

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Pierre Schiller

I´ve been working in commercial advertisement since 2K. I specialize in 3D and VFX animation. You can visit my website: http://www.3dcinetv.com to check out my portfolio.

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