Modeling and Texturing an Ancient Greek Helmet – Full Series, Free Course

Martin Klekner writes:

Hello, Martin here! I just finished my Blender-Substance Painter free tutorial series and I wanted to share it here. The whole 9-part playlist:

It’s a 1,5 hour long course and in it I will show you how I make a typical asset for my Heroes of Bronze project. In this case, a Chalcidian helmet, using Blender and Substance Painter.

In these short lessons, I will guide you through modeling, UVing, Particle Hair setup, exporting to Substance Painter, texturing the asset and rendering it back in Blender.

See my other courses on my website.

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