Character Design For Production Jamie Dunbar writes:
The 'Character Design for Production' course is finally finished! All twelve chapters covering everything from modelling to rigging to animating are now available. Chapter 12, covering lighting and rendering your animation can be found here (playlist):
There's also a new bonus chapter comparing the new Remesh tools to the Dyntopo tool. Because the Blender Institute just keeps giving us new tools to play with!
If you're interested in an even deeper dive into the character creation process, don't forget there's a paid version of this series with even more content.
In this download you’ll get:
- 30+ hours of video tutorials guiding you through the character creation process
- The original Suzanne sketches to model from
- A final, finished version of the Suzanne rig, ready to animate
- All the textures and Photoshop files
- The completed Blender files for all chapters, so you can pick up at any point during the tutorial
- My personal email address where you can ask any follow up questions