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Character Design for production - Rendering [free+$]

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Character Design For Production Jamie Dunbar writes:

The 'Character Design for Production' course is finally finished! All twelve chapters covering everything from modelling to rigging to animating are now available. Chapter 12, covering lighting and rendering your animation can be found here (playlist):

There's also a new bonus chapter comparing the new Remesh tools to the Dyntopo tool. Because the Blender Institute just keeps giving us new tools to play with!

If you're interested in an even deeper dive into the character creation process, don't forget there's a paid version of this series with even more content.

In this download you’ll get:

  • 30+ hours of video tutorials guiding you through the character creation process
  • The original Suzanne sketches to model from
  • A final, finished version of the Suzanne rig, ready to animate
  • All the textures and Photoshop files
  • The completed Blender files for all chapters, so you can pick up at any point during the tutorial
  • My personal email address where you can ask any follow up questions

About the Author

Jamie Dunbar

Jamie Dunbar is the founder of Dragonboots Studios - a 3D animation company based in Australia. They predominantly work with the Texas Children's Hospital in America, creating educational animations to teach children about heart disease procedures. Jamie has over 10 years of character design experience. He converted to Blender over three years ago and Dragonboots Studios now uses a combination of Maya and Blender.

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