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Sculpt Mode Features Update

5

Pablo Dobarro gives an overview of his recent work on Blender Sculpt Mode.

This blog post is a continuation of the Sculpt Mode Status Report. Here Pablo Dobarro talks about the tools that were added to Sculpt Mode that were not initially available in the sculpt branch.

All these tools were designed and developed during the release cycle of Blender 2.81 and 2.82.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

5 Comments

  1. I'm going to write Oxford Dictionary and demand that they accept the name "Pablo" as a synonym for "magic."

    Fine job, Pablo D.!

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