David Forest writes:
Hey everyone! Here's Part 3 of our toon shader tutorial series. This time we look at how to achieve a metallic look through the use of a custom specular highlight and matcap texture.
David Forest writes:
Hey everyone! Here's Part 3 of our toon shader tutorial series. This time we look at how to achieve a metallic look through the use of a custom specular highlight and matcap texture.