3DVision writes:
I really like the graphic style of the comic book, that's why I had the goal to get a similar rendering in Blender.
And I'm very happy to present you my 100% procedural shader "Pure-Comic Shader 1.0", the rendering is really convincing. I let you discover the introduction video.
https://youtu.be/QsNaBzhAplw
2 Comments
Hey this looks great!
I wonder is there anyway to drive any of these halftone noise patterns with textures? Or lets say incorporate normal or bump maps on the object? And is it possible to edit with nodes?
I have been searching for something like this for years and this is the closest I have seen so far.
Well done!
I just put online a series of videos that explain in details how this shader works.
Here is the link: https://www.youtube.com/watch?v=6GbbnUK2SHk&list=PL9cJZszzE9RkoQL-8dLDX2LaiPH_dA6ia&index=2
Thank you very much for your opinion.