Jan van den Hemel writes:
Let's say you want to slide this cube along the surface of this other cube.
Manually rotating one cube to match the other is impractical.
So is moving it along the surface accurately.For this, you can create a custom transform orientation. In this 1-minute video we look at exactly how to do that.
1 Comment
This makes things a lot easier, and is a good tutorial. Could it be improved by having the option where "Fred" remains persistently married to the orientation of the face? I suppose once it's in place, you should just parent the object. Or maybe there's a way to set it up via drivers.