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Daily Blender Tip : Tris to Quads

2

Jan van den Hemel writes:

Are triangles always bad? No, but for deforming objects like characters you definitely want to use quads, otherwise the deformations don't look optimal. There's a quick trick that lets you convert a tris-only object to a quad-only object. Check it out!

About Author

Jan van den Hemel

Hi, my name is Jan and I help companies by creating short videos for their websites and internal use, mostly as a freelancer for agencies. I post daily one-minute tutorials for Blender users and wrote the popular "Blender Secrets" e-books.

2 Comments

  1. Gaillard Johnson on

    Nice and thx for doing but its news most aleady know, short maybe the face menu. what I'd MUCh rather know, is how to get blender to rn without LAG on meshes that are 2.3mil triangles or more..atm blender has HUGE lag , where 3ds max 2020 does NOT. So , I can't use blender for at least,that mesh that is highly critical to my workflow.

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