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Export models and Cycles materials from Blender to Unreal Engine 4

1

fredmantel writes:

Hello everyone!

Exporting models and materials from Blender to Unreal Engine 4 could be quite picky. Especially when having complicated Cycles shaders being applied to your models. It could be welcome to have a nice workflow to get your work being transferred to the UE4 gaming engine.

This tutorial will help you with:

  • Preparing a model and it's materials for export
  • Guidance on the right UE4 naming conventions
  • Import the model into UE4 as easy as possible
  • Getting an entire Blender scene transferred to UE4 easily

Enjoy!

About the Author

Avatar image for Fred Mantel
Fred Mantel

I've been busy in the audiovisual industry since 2000. During the first years I worked for Dutch public broadcasting. My job concentrated on administration of TV broadcasting processes and Video On Demand streaming. Being infected by audiovisual production, I decided to do the study Digital Film Making in 2008/2009. After graduation in July 2009, I started my own company creating corporate movies, music video's and stock footage. I got a great interest in 3D animation and composition. Much of my work is based on computer generated graphics. I use Blender as my primary software.

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