Joakim Tornhill writes:
Blender 2.82 has done some changes in how you should work with the sun light. This affects also how to handle the thing called "light Bleeding", so I did a small tutorial that show how you get rid of all light bleeding in Blender 2.82.
The tutorial is part of a new course I'm creating... but I thought I could share this part for all :).
Enjoy!
2 Comments
How can I fix the bleeding using area light please help me
I also need the answer to the light bleed question when using area lights too. I've not found the sun light optimal for most rendering scenarios using Eevee.