jayanam writes:
In this video I do some retopology of a hard surface sculpting with Blender 2.8 and then export the high and low poly meshes for texturing and baking to Substance Painter.
jayanam writes:
In this video I do some retopology of a hard surface sculpting with Blender 2.8 and then export the high and low poly meshes for texturing and baking to Substance Painter.