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How to find & flip face oriantation

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25games writes:

Have you noticed, that a face of an 3d object have two sides but only one is visible in Unity?
The backside of an face is always (basically) transparent and you need to care to show the viewer the correct face side!

I will show you in this tutorial how to check our face orientation and how to flip faces (normals) if they are pointing to the wrong side.

About the Author

Avatar image for Simon Gangl
Simon Gangl

25games was founded in 2016 by two friends: Severin & Simon. Our first goal was to publish a action-adventure game called Kordex. Sadly we wasn't able to find enough support to continue development. However, our Youtube channel and the pixel community was growing nicely. So we decided to continue producing videos for gamedev for you! If you have any problems with game production, feel free to contact us and we try to help!

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