Blender - Rigid Body - Physics Simulations - Python Scripting.
I started to experiment with this few weeks ago, so I made some Physics simulations using Blender 2.8x. I have seen multiple videos about it here on YouTube and they helped me to get forward on it. During this i found that there are some points that these videos do not show.
i found that these videos mostly show the "Light side". In these videos everything works fine and is so easy. If you start as a beginner this is possibly not the case for you.
You may run into problems. You will try to change a lot of parameters and it will just not work whatever you do. Why is that?
In this video i show you the reasons that i have found (why its not working) and much more, i show you HOW YOU GET it WORKING for sure.
In short, this video (for beginners and especially for people coming from POV-Ray like me) shows you:
How to configure Blender for using Rigid Body (&Python)
- This part is beginners, its not difficult!
- Why its an advantage to use Python instead of the GUI to describe your Scene
- Some more tricks to make your rigid Body Simulation do what you want.