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The man with Blender. And Artstation : And GitHub too:


  1. I absolutely love this system and have been eyeing it for months now on the Blender Market. It seems like a brilliant out of the box way of approaching rigging. For someone like myself that doesn't work as an animator, this really appeals to me. Thanks for all the hard work on this. If our team is ever tasked with character work, this will definitely be something we pick up.

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