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How to make a two-sided shader material in Blender 2.8 EEVEE and Cycles

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Daniel Oakfield writes:

The quickest way to make a two-sided shader material in Blender 2.8, the same technique works for Cycles and EEVEE as well. As a bonus, I also compare and explain how to assign multiple materials to a mesh!

This is a beginner tutorial!

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