3D Artist Vladislav Barzo shares how he created the "Bagel" car-bus, a Soviet-style game feature in the comic book style video game he is developing.
Hi! I’m Vladislav Barzo (Barzo is, of course, my nickname; my real surname is different 🙂 ) I was born and live in Ukraine, Kirovogradskaya reg. (it’s in the middle part of the country). Since my childhood I have loved to draw. My informal education is as a “designer artist-constructor”, but I don’t call myself an artist, I can just draw. My formal education was directed towards interior design, but we were taught almost everything regarding design: photography, industrial design, painting, sculpting, etc. After graduation, I got a graphics designer job at a local company and kept working there for the next 3 years. Then I got a new job (again graphics designer), but the second company was working in the sphere of advertisements (billboards, visit cards, lightboxes, banners, etc.). At the moment I’m freelancing as a 2D-3D artist. At the same time, and since the beginning of 2014, I am a member of an indie team, VR-Gamers.
I’m making concepts, 3D models, and textures. I’m also drawing a comic book based on our game ideas, but it’s in Russian, so you probably won’t understand it. 🙂 Not long ago I started learning 3D animation.
I got myself into 2D-3D in about 2009-10 because of a childhood dream to make my own game (which is still alive inside me, despite being a grown-up dude). At that time I was working in Milkshape 3D; I read tutorials and taught myself low poly modeling.