Learn Blender 2.8 in the fastest way possible. In this two-part series, you’ll learn both how Blender works and also how to use it for professional projects.
We cover everything needed to get started with Blender including core concepts in 3D, in-depth modeling tools, using modifiers, UV mapping, retopology, sculpting, demystifying the shader, Eevee Vs Cycles, rendering in Cycles and much more! All hotkeys are shown so you’ll easily be able to follow along.
The techniques shown in Introduction to Blender 2.8 have been extensively tested in the VFX and gaming industry. You’ll learn how to make assets of professional quality, which you can apply to all your future work.
- 48 Video Tutorials
- 4 Grunge Maps for roughness breakup
- Project Files
- 12 Page Quick Start PDF