Hello, it is GloriaTheAnimator. I've been doing 3d characters for a while now and I finally made my masterpiece and I wanted to share with you all how I did it so here was my workflow.
First I had to make the dress I like to use Marvelous Designer for such dresses instead of just modelling them.
After I'm done I import it into blender and start posing my base model the dress is just auto rigged.
I model some props like these shoes and the pumpkins later on
After I find out the pose that I want I bake the dress in Marvelous Designer animation tools and Import it into blender as a remeshed obj.
i used substance painter to do some really nice normals, emissive and diffuse maps for the pumpkins all the 5 pumpkins have different textures.
After everything is done I polish everything by playing with the materials a bit posing the face expressions and etc.
And then click the render button and its done: