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Book - Blender 2.8: The beginner's guide


Allan Brito writes:

With the release of Blender 2.8 featuring some powerful new tools and a friendly user interface, a lot of artists are trying to migrate their workflows. It is not hard to find artists that used to produce content with tools like 3ds Max, Maya, and others that made the switch to Blender.

Most of them are happy with the change and feels that Blender 2.8 is the perfect option to produce any content.

To help people looking to migrate to Blender and also potential new artists I'm proud to announce a new book from Blender 3D Architect. The Blender 2.8: The beginner's guide has a focus on artists with no previous experience with Blender. I am showing and explaining all necessary concepts to start producing content with version 2.8.

Starting the user interface basics like 3D navigation, collections, WorkSpaces, and Shading modes, and going up to 3D modeling and animation. The book also covers rendering with both Eevee and Cycles showing how to set up the same scene for both renderers.

If you are looking for a great guide to migrate or start with Blender, you should consider taking a look at Blender 2.8: The beginner's guide. It is available in both digital and paperback versions.


  1. Russell Meyers on

    I haven’t got the beginners book yet and just ordered it on amazon. Was wondering on what blender directory to place the texture files. I’m using Blender 2.83.4 right now for the first time and don’t know where to place the texture files. Plus I get a missing texture files error in the program.

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