I modified LokiRender to work with Blender 2.80. It uses Java and you can run it with "java -jar LokiRender_0.7.3_2.80.jar".
I've tested it with Arch and Parrot Linux and Cycles render engine, but it should work on every Platform which can run Java and Blender 2.80.
Do not forget to pack all files into the final .blend file or your Textures and maybe other files are missing on the "Grunt"(Slave) machine:
"File --> External Data --> Pack All Into .blend"
I also bundled LokiRender with Java for Windows and Linux 64 bit. You can run LokiRender without an existing Java runtime install:
- Windows ~33MB. Unzip and execute "LokiRender.cmd"
- Linux 64 bit ~39MB. Unzip and execute "LokiRender.sh"