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Video: DUCK! (+Breakdown)

2

Something approaches a quiet corner of earth with fowl haste.
Only one thing left to do…

Motif Studios shared this cool short and gives us a peek behind the scenes!

Andre Janse van Vuuren writes:

Motif Studios had a month of creative freedom going on- time for the artists to push themselves and make some cool stuff. - my end product was DUCK!, all done using the old blender 2.7 Fracture mod build as that was the most stable ish way to destroy a forrest.

Project file sizes went upto 10 GB, the old layers where confusing at best.

Buut at the end of the day Blender fracture mod ran perfectly for the scene. The short does rely on heavy compositing in After effects- done by my Director Craig Parker. Especially smoke elements and giving the landscape atmosphere.

The bunny was the most difficult thing, Fur… is HELL.

Especially for me who’s never tried Fur rendering. Idea was to have a Fur sim waving in the wind - the bunny awkwardly standing there eating its grass… Turns out that was easy… but getting a grass field to run on a sim like that… nope.
We had to scratch that.

Rendering was round 5min… last shot was round 10min per frame.

Also can I mention the studio Dog - Rocket?

He’s a cool dog…

Making of:

  • 3D Animation, Lighting & Rendering: Andre Janse van Vuuren
  • Direction, Editing & Compositing: Craig Parker
  • Sound & Composer: Jacob Thomas Czech
  • Production: Jacques Bock

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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