Modeling and texturing a trombone

MakeGames writes:

In this tutorial, we’ll learn how to model and texture a trombone.

We’ll be using a [Curve Point] to model a part of the mesh.

To use the Curve Point, you need to activate an Add-on called ‘Add Curves: Extra Objects’ that can be found under [File – Preferences – Add-ons].

The starting .blend file used in this tutorial can be downloaded from here.

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