3D Artist (+ year-round biker) Juuso Mattila wanted to work on game-ready character models, so he took to Blender and 3D-Coat to create Adventure Bicyclist.
Hey what’s up! My name is Juuso Mattila, and I’m a game artist hanging out in Helsinki, Finland! I got my start in games as a programmer some 7 years ago, but quickly realized that coding all day everyday required too much mental fortitude for me so I went for art instead.
I’m currently working as the Art Lead over at Wargaming Helsinki, working with a cool team of experts making some cutting-edge mobile graphics. While at my day job I mostly tend to do tasks falling under the “technical artist” category—pipeline development, shader business, optimizing things—on my off time I like to focus on “actual” 3D art to try to keep my skills at least somewhat relevant in the fast-evolving 3D art world. I picked this project to get better at making game-ready character models, as well as model something I’m very enthusiastic about – bicycles!