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Modeling and texturing a guitar - Blender 2.8 Tutorial

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MakeGames writes:

We'll be (mostly) using a [Curve Point] to model our guitar.

To use the [Curve Point], you need to activate a plug-in called 'Add Curves: Extra Objects' that can be found under [File - Preferences - Add-ons].

We'll also be using the [Import Images as Planes] feature that would require an additional built-in plug-in as well.

To use the [Import Images as Planes] feature, you need to activate a plug-in called 'Import-Export: Import Images as Planes' that can be found under [File - Preferences - Add-ons].

3D blueprint, image/normal textures and the .blend start file can be downloaded from here.

About the Author

I've been programming since the early 80s with Microsoft Standard BASIC Version 4.5, and I've been using 3D applications since the early 90s as well. One of the best things I've ever bought in my life was a fully boxed retailed version of Lightwave 3D 5.6 in the mid 90s. Blender, in my opinion, is the best thing that that ever happened to all of us. It's the best application I've used in more than 36 years of being a computer programmer, graphics artist and end user. Blender, in my opinion, is the best program ever developed. Developers, thank you from the bottom of my heart for releasing your great software. Thank you.

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