Stefan_K writes:
G'day everyone. I have just uploaded a pack of 23 free masonry shaders. These are all based on Simon Thommes's incredible brick shaders. I have made extensive modifications to Simon's. He provided 3 shaders and with a lot of tweaking and experimentation, I have managed to come up with a whole range of different looks. I thought people might fine them useful.
Just in case you're wondering, he is quite happy for me to share them.
The zip file contains the shaders in a simple blend file that is set up so you can render them immediately for evaluation purposes. To use them in your own projects, just append them to your existing blend files.
CC BY license, the same as Simon's originals.
15 Comments
Thanks, Stefan!
You're welcome Ron but major kudos to Simon for developing the original shaders.
”Free Masonry” shaders, heheh. No pun intended ;) Thanks a lot!
Haha! I seriously hadn't thought of that.
2.8 compatible? They look awesome!
Thanks Brent.... 2.80 Cycles only.
Thank You! Very generous gift for us!:)
Well, thank Simon and myself. The response is starting to be overwhelming,, compared to what I'm used to online.
Enjoy!
Wow, looks great. Thanks!
Thanks! Is there a general rule (a sure way) to make such Cycles shaders compatible with EEVEE ? If so, could you please make a tutorial about it (or ask Simon to do it) ?
In my experience, most of the time Cycles and EEVEE shaders are not that different. EEVEE supports a lot of the shading features as Cycles.
Awesome, thanks guys
<3
Thanks everyone. Luc, to be honest I have no idea. I only use Cycles and Simon did say that these shaders would only work in Cycles.
Stefan_K, thank you for answering me, even though you have no idea. But, I really need to find a way, because I really like your shaders and I will definetely use EEVEE in all my projects including a 45 minutes 3D film currently in the shading (procedural shaders) stage.
I don't know what to tell you Luc. The shaders are provided "as is", as a freebie. I'm sorry I can't help you further.