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Blender developers meeting notes: July 22, 2019

1

Brecht writes:

Development

The Blender 2.80 release is planned for this week, assuming no unexpected surprises. On Wednesday we'll decide which bug fixes to move to the release branch, and then do the builds and release the day after.

This means that next week master would be open for general bug fixes, refactoring and new features for 2.81. Nathan and Dalai will come up with a concrete plan for the 2.81 release schedule and git branching.

Two new blog posts:

Ongoing work:

  • The user manual is now complete for 2.80, except for add-on documentation. This will be moved from the old wiki archive and updated, organized by Brendon Murphy.
  • Nathan Letwory works on the server-side changes for crashpad support.

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

1 Comment

  1. Boris Fauret on

    Great ! Nevertheless, Dynamic Paint is still badly displayed compared to the previous version. Paint and Weight modes are really lacking something. Even if for the former, adding a dp-paintmap attribute node to the shader can make it visible, for the latter (Weight mode) nothing will work to have it displayed. And sorry again, but the 2.8 manual lacks information about this.
    For the rest, I repeat my first word : great !

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