Christian Lipski writes:
If you're into 3D scanning and photogrammetry check out our latest photogrammetry tutorial on Sketchfab.
My wife and I scanned 30 real-world objects, turned them into game-ready PBR assets and shared the lessons learned in the blog post. We used Blender for 3D modeling, texture baking and lighting of the scene. All assets are released under the CC-BY license, so feel free to use them for your own projects.