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Blender developers meeting notes: July 8, 2019

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Brecht writes:

Development

  • The release candidate is planned for Thursday July 11. That means all changes for the release candidate must be committed by Wednesday afternoon, so we can do a call for the platform maintainers to make builds and run tests.
  • Ideally the release then happens a week later on July 18, depending if we find serious issues that require extra time.

New Features and Changes About 100 bugs were fixed in the last week.

  • Texture paint display no longer shows the texture as a separate overlay, instead it's always drawn by workbench or Eevee. Matcap lighting can now also be used with textures. (Jeroen Bakker)

Weekly Reports

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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