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Blender developers meeting notes: July 8, 2019

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Brecht writes:

Development

  • The release candidate is planned for Thursday July 11. That means all changes for the release candidate must be committed by Wednesday afternoon, so we can do a call for the platform maintainers to make builds and run tests.
  • Ideally the release then happens a week later on July 18, depending if we find serious issues that require extra time.

New Features and Changes About 100 bugs were fixed in the last week.

  • Texture paint display no longer shows the texture as a separate overlay, instead it's always drawn by workbench or Eevee. Matcap lighting can now also be used with textures. (Jeroen Bakker)

Weekly Reports

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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