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Blender developers meeting notes: June 24, 2019

1

Brecht writes:

Development

  • We have about two more weeks of bug fixing before we do the release candidate.
  • The user manual is mostly updated for 2.80 now, with the few remaining chapters to be done in the coming weeks before the release.
  • We plan to update OpenSubdiv to 3.4 before the release still, to fix some important bugs.
  • New committers were added for the add-ons repository: Cédric Brandin and Shrinivas Kulkarni.
  • There is a blog post on the status of the sculpt mode features branch, and how and when to merge it.
  • The first evaluations for Summer of Code have to be done this week, by Friday, June 28th 18:00 UTC.

New Features and Changes

The focus continues to be on bug fixing, with about 95 bugs fixed last week.

  • Sequencer sidebar panels were reorganized since they were still unclear. (William Reynish, Peter Fog)
  • Deselect all and invert selection now work in the file browser. (Campbell Barton)
  • macOS bundling was updated in preparation for the release, where there will be a single Blender.app to install, that is code signed and notarized. (Arto Kitula, Brecht Van Lommel)

Weekly Reports

 

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

1 Comment

  1. These weekly developer's meeting notes are a constant reminder of something far more exciting and significant than anything Adobe has managed in years. The Blender developers' output and dedication is extraordinary ;-)

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