Advertisement

You're blocking ads, which pay for BlenderNation. Read about other ways to support us.

Create a Battle Axe in Blender 2.8 and eevee - Ttime lapse

0

Lluc3D writes:

In this time-lapse I'm showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I'm using toolbag 3 for baking maps.

Final render done on EEVEE using PBR workflow. The asset is a battle axe for the Project DV. This is an new game project that I'm working on, satay tuned to know more about it.

About the Author

Lluc Romaní Brasó

Enthusiastic of technology and arts. Passionate about creating great entertainment content. I have been working as a 3D artist for the last 8 years in small studios, big companies and as a freelance as well.

Leave A Reply

To add a profile picture to your message, register your email address with Gravatar.com. To protect your email address, create an account on BlenderNation and log in when posting a message.

Advertisement

×