Lluc3D writes:
In this time-lapse I'm showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I'm using toolbag 3 for baking maps.
Final render done on EEVEE using PBR workflow. The asset is a battle axe for the Project DV. This is an new game project that I'm working on, satay tuned to know more about it.