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Daily Blender Tip 287: Solving Edge Flow Problems

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Jan van den Hemel writes:

A common issue when modeling hands is that the fingers generally need more edges than the rest of the hand. So where do those edges go? In this quick video, I'll show you how to solve this.

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Jan van den Hemel

Hi, my name is Jan and I help companies by creating short video's for their websites. I also do freelance 3D work and post daily one-minute tutorials for Blender users.

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