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Using Props & Lighting to Build Mood in a Scene


Maarten Hof, Environment Artist at Ubisoft Massive, has posted a cool 'behind the scenes' of his recent work in EEVEE on

Maarten Hof talked about his recent scene Shabby Back Alley: designing the space, lighting, and rendering in Blender EEVEE. Read our previous articles with Maarten Hof about Сrafting an Attic Interior and Design Techniques here, Wild West Environment Production – here.

About Author

Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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